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Empire total war additional units mod darthmod
Empire total war additional units mod darthmod




empire total war additional units mod darthmod empire total war additional units mod darthmod

A mod to remove gabionades (since, when the AI artillery use them, they have a restricted field of fire, so winning a battle simply involves moving your army out of the enemy's cannon firing arc and advancing). A weather mod, to prevent the most extreme forms of weather (when I cannot see my units, battles become frustrating). A mod to remove bomb ketches, rocket ships and steamships (some people like them, I see the first two as overpowered and all three as not historical, for battles at sea in the 18th century) Bran's Empire BAI (Battle AI), to reduce the bad choices made by AI units on the battlefield Shokh Hates Sieges, preventing factions from building city forts, to dramatically reduce the number of siege battles (I find them repetitive and, on siege maps in India, laggy when a breach is made in the walls). Some of the advanced mods have some of these features built in (or available as optional sub-mods) - for example, Darthmod has 'no forts' option) :. As well as the advanced mods such as Darthmod, Empire Total Factions, Imperial Splendour, Imperial Destroyer, 1800, Colonialism 1600AD and Empire Realism, there are smaller mods which are worth considering.






Empire total war additional units mod darthmod